Scenifly

Scene Pulsing Sphere

A living 3D sphere that breathes and deforms to the rhythm of your music.

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The Pulsing Sphere — Scenifly's founding scene

The Pulsing Sphere is Scenifly's first scene. It transforms your YouTube music into a living three-dimensional sphere that reacts instantly to audio frequencies.

What you see

At the center of the scene, a luminous sphere rotates, surrounded by a translucent wireframe. All around it, radial bars rise and fall in rhythm — one per frequency band — like the rays of a pulsing sun. A cloud of particles floats and swirls around the whole structure. A deep blue fog wraps everything, giving the scene a cosmic and intimate atmosphere.

The colors of the sphere and bars evolve in real time with sound intensity: cool blue and violet hues at rest, shifting to orange and white during crescendos.

Audio reactivity

Low frequencies inflate the sphere and stretch the nearest bars. Mid frequencies animate the orbiting particles. High frequencies make the wireframe shimmer. Everything responds simultaneously, creating an intuitive visual reading of the audio spectrum.

💡 Perfect for: electronic, jazz, orchestral music — any audio source with a clear dynamic between bass and treble.

Technology

Three.js r128 rendering with SphereGeometry, BoxGeometry bars positioned in a radial arc, Points particle system. Exponential FogExp2 fog for atmospheric depth. All geometries share the same Web Audio API FFT analyser (512 bins). Colors updated via MeshPhongMaterial every frame.

Three.js SphereGeometry WebGL FogExp2 Radial bars

Usage tips

🖥️ Press F11 for native browser fullscreen. Click and drag to manually rotate the 3D view.
Snake Bar Graph

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